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Original slots with a world of their own.

We design, build and launch casino games — with the math, the game server and the launch film already done. For aggregators, distributors and operators.

Reel 2026 · real gameplay, frame by frame00:00:00:00
4original titles in playable builds
10Mrounds simulated per RTP version
96%top RTP version · 94, 92 and 88 also built
10,000×top max win on the slate
01 · The slate

Six titles. Six worlds.

Figures from each game's PAR · not lab-certified
01

Page Breaker

A comic-book hero who knows he lives in a comic. He tears the page to respin, and picks fights with the artist who draws him.

Grid
5×3 · 20
RTP
88.40–96.13%
Volatility
High
Max win
5,000×
Playable · private demo
Enter the room of Page Breaker→
Real captureThe fight · K.O.
02

Obsidian

A vault asleep beneath the volcano. Molten stones lock, the Crucible collects, and Vault Spins carry a molten multiplier up to ×10.

Grid
5×3 · 20
RTP
88–96%
Volatility
High
Max win
10,000×
Playable · v1.0
Enter the room of Obsidian→
Real captureMolten Lock
03

Aura

An obsidian sanctuary and a celestial force held in a titan's hands. Ascension Hold & Win with an Aura meter up to ×10.

Grid
5×4 · 20
RTP
92.12–96.11%
Volatility
High
Max win
5,000×
Commercial candidate
Enter the room of Aura→
Real captureThe Titan's Hands
04

Vice Miami Spin

Neon sunset, bags of cash and a six-bag heist. Collect takes everything; a full Heist Hold pays the Grand.

Grid
5×3 · 20
RTP
88–96%
Volatility
High
Max win
5,000×
Playable · v0.3
Enter the room of Vice Miami Spin→
Real captureHeist Hold
05

Bar & Cigar

Partner studio title. Copy, figures and footage to come from its owner.

Material pending
Real footage only
— waiting for the build —
06

Frutiger Eden

Partner studio title. Copy, figures and footage to come from its owner.

Material pending
Real footage only
— waiting for the build —
02 · What ships

Every title arrives ready to launch.

Per title, per market
HTML5 buildDesktop and mobile, landscape and portrait layouts designed separately. PixiJS, frame times measured.
RTP versions + PARUp to four versions (96 / 94 / 92 / 88). Exact base-game calculation plus 10M-round simulation per version.
Reference game serverSigned rounds, idempotency, round recovery, multi-step bonuses resolved server-side, promo rounds.
Market profilesCurrency, language, bonus buy on/off, minimum spin time, session clock and net position, per jurisdiction.
Launch film16:9 and 9:16 trailers cut from the real game, frame by frame. Cutdowns and key art for your lobby.
Integration & complianceAPI contract, integration guide and a compliance matrix to hand to your test lab.
03 · Partners

Four ways to work with us.

Terms discussed per title

Distribution

Take the catalogue to your operators on a revenue share.

Market exclusive

A title only your brand runs, in the markets you choose.

Bespoke & reskin

A new world on a proven engine, made with the same method.

IP acquisition

Buy the game outright: code, art sources, math and production records.

  1. Step 120-minute callYour markets, how you take content, timing.
  2. Step 2Private build + PARPersonal access to the playable build and the math.
  3. Step 3Integration planYour RGS or ours, certification route per market.
  4. Step 4PilotLive with telemetry; we read retention together.
04 · Studio

Two founders, one method.

ODDWIN Studios

ODDWIN Studios is Javi and Nico. We start every game from its world and its math at the same time, and we don't call anything finished until it has been measured: the RTP, the frame time, the loudness of the trailer.

Every film you see here is the real game, captured frame by frame. No mock-ups, no pre-renders.

  • MathExact calculation + 10M-round simulation per RTP version, PAR sheet
  • EngineTypeScript, deterministic and seed-driven; the art never decides a result
  • ServerReference RGS with signed rounds and recovery
  • Art & filmOriginal characters and worlds; trailers made from the game itself

Want one of these in your lobby?

Tell us your company and markets. We reply with private access to the builds, the PAR sheets and a time for a call.

partnership@oddwinstudios.com
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